This week in OpenSim Dev – week ending Saturday 10th December 2010 December 13, 2010Posted by justincc in opensim, opensim-dev, opensim-news, secondlife, twiod, virtual-environments, virtual-worlds.
Hello everybody. This is a summary of the last week of development in OpenSimulator. Except where otherwise specified, the changes described here appear only in OpenSim’s cutting edge Git ‘master’ branch. Please do not attempt to use code taken directly from ‘master’ in any production environment. Sometimes this in-development code may not work or may even cause data corruption. If you are not a developer or tester, please treat this summary instead as a preview of what will be coming up in the next release. The latest official release is OpenSim 0.7.0.2 (released on Saturday 11th September 2010).
The letters and numbers in brackets after some entries tell you the latest git commit to which they apply.
This week in OpenSim ( 7274874 – 8ea4933 ).
- None this week.
Features & bug fixes
- Diva added the ability for the GetTexture capability (which serves textures over HTTP to viewers) to serve multiple image formats. A different image format can be specified as a format=<format> parameter in the URL or as a MIME type in the HTTP Accept header. The default format is still j2c (JPEG2000) (1070cff).
- I updated OpenSim’s bundled Open Dynamics Engine (ODE) physics library to r1755 (post ODE 0.11.1) from ODE 0.10.1. This particular version was chosen because it has received some testing. The Linux and Windows libraries have been updated, Mac will follow (3ef9a4d).
- I fixed a bug where sitting avatars would appear at the wrong place on the viewer minimap (a918c8d).
- I removed the restriction where an avatar has to be logged in to a region if IARs are being saved or loaded from the command line. This restriction is pointless if the command line requires the user’s password anyway (b46de6e).
- No news this week.