This week in OpenSim Dev – week ending Saturday 9th October 2010 October 11, 2010Posted by justincc in opensim, opensim-dev, opensim-news, secondlife, twiod, virtual-environments, virtual-worlds.
Hello everybody. This is a summary of the last week of development in OpenSimulator. Except where otherwise specified, the changes described here appear only in OpenSim’s cutting edge Git ‘master’ branch. Please do not attempt to use code taken directly from ‘master’ in any production environment. Sometimes this in-development code may not work or may even cause data corruption. If you are not a developer or tester, please treat this summary instead as a preview of what will be coming up in the next release. The latest official release is OpenSim 0.7.0.2 (released on Saturday 11th September 2010).
The letters and numbers in brackets after some entries tell you the latest git commit to which they apply.
This week in OpenSim ( ab4be3f – cf61cf7 ).
- None this week.
Features & bug fixes
- Melanie ported the Warp3D map tile renderer from omfOS. This produces main map tiles of higher quality than the current rendered. However, it is still considered experimental. If you want to try it then set MapImageModule = Warp3DImageModule in the [Startup] section of OpenSim.ini (cb6e403).
- Latif Khalifa contributed a patch that stops texture download failing if the viewer requests a packet with just a single byte (0dd4071).
- No news items this week.