A word of caution when trying the Second Life Viewer 2 Beta with current OpenSim February 25, 2010Posted by justincc in opensim, viewers, virtual-environments, virtual-worlds.
Hi folks. Just a brief blog post to remind people to take care when experimenting with Linden Lab’s Beta Second Life Viewer 2 with the current OpenSim builds. I’ve seen mixed reports of how well it works with OpenSim at the moment (some people seem to suffer a crash almost immediately while others seem to be able to use it to some extent).
However, according to John Hurliman the version of the OpenMetaverse library currently being used by OpenSim has a problem dealing with at least one of the new inventory packets in the 2.0 Viewer. This means that it’s not impossible that using the viewer with OpenSim today could inadvertently destroy some of your inventory items.
This is certainly not deliberate in any way – it would be a result of the mismatch between the viewer’s expectations of the server-viewer communications protocol and OpenSim’s (via libOpenMetaverse).
John says there are also issues with the viewer no longer shipping with default terrain textures, making OpenSim regions using those textures appear all white (if only it were still Christmas). So it sounds like experimentation is best done with an alt avatar for now.
The viewer itself looks very interesting and I look forward to trying it out when I next get an opportunity. Not sure how long it will take to get support in OpenSim but I wouldn’t be at all surprised if people aren’t already working on it. John himself says he’s looking to get various issues resolved though it’s not at the top of his priority stack at the moment.