This Week in OpenSim Dev – week ending Saturday 30th January 2010 February 2, 2010Posted by justincc in opensim, opensim-dev, opensim-news, secondlife, twiod, virtual-environments, virtual-worlds.
Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday. The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears. We only give the first 6 characters of each revision but this should be enough to identify it.
The changes described here appear only in OpenSim’s cutting edge Git ‘master’ branch. Please do not attempt to use code taken directly from ‘master’ in any production environment. At particular points in time this in-development code may not work or may even cause data corruption. If you are not a developer or tester, please treat this summary instead as a preview of what will be coming up in the next release. The latest official release is OpenSim 0.6.8 (released on 23rd December 2009).
This week in OpenSim ( 19d486 – 4c1365 ).
- None this week
Features & bug fixes
- I fixed a problem where llDie() was often leaving ‘dead’ prims behind – prims which had been deleted in OpenSim but which the client thought still existed (38cfc9).
- Melanie added a region_manager_is_god setting in OpenSim.ini. If this option is set then estate managers entering god mode will have god powers (ee12b0).
- Revolution contributed a patch so that holding down the left mouse button on a prim with touch registered scripts will now send a stream of events when the mouse is moved. This conforms with observed behaviour on the Linden Lab grid (05a3e3).
- Diva and Melanie continue to work on migrating the legacy user service into a number of separate ROBUST services (presence, user accounts, authentication, etc.). This is currently being done on a separate presence-refactor branch. The latest info is that it probably won’t be merged for a few more weeks, possibly longer.