This Week in OpenSim Dev – week ending Saturday 29th August 2009 August 31, 2009Posted by justincc in opensim, opensim-dev, opensim-news, secondlife, twiod, virtual-environments, virtual-worlds.
Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday. The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears. We only give the first 6 characters of each revision but this should be enough to identify it.
The changes described here appear only in OpenSim’s cutting edge Git ‘master’ branch. Please do not attempt to use code taken directly from ‘master’ in any production environment. At particular points in time this in-development code may not work or may even cause data corruption. If you are not a developer or tester, please treat this summary instead as a preview of what will be coming up in the next release. The latest official release is OpenSim 0.6.6 (branched at old Subversion revision r9962).
This week in OpenSim ( cfd9cf – 2f4016 )
- None this week.
Features & bug fixes
- Teravus changed the code to allow corner to corner prim border crossings (ac7188)
- Melanie started to change the texture cache to allow expiry of older textures.
- Teravus started implementing code to allow standard viewers to interact with regions larger than 256m x 256m (aka megaregions). This eliminates the sometimes disruptive border crossing sequence when all the regions are on the same physical machine. All this code isn’t in OpenSim trunk yet, but there’s a preview video of this feature on YouTube.